Get characters moving with the most generic, versatile and powerful solver on the market

Powerful animation tools for Maya and MotionBuilder using IKinema Action

Extract every detail from your MoCap and minimize post production work. Retargeting, marker solving and rigging. Face, body, fingers, humans or creatures.
One tool. All needs

"The solver proved incredibly accurate for matching the solver to actors’ motion and performance. With IKinema we achieved as close as possible a solve to the raw performance."
Framestore London

Start using IKinema Action in Maya and MotionBuilder today

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How IKinema Action helps our clients

 Deliver high quality motion capture solving

Transfer and retarget animation to avatars

Capture live camera work in Maya

Stream and solve from select MoCap hardware systems

Provide rigging tools, and advanced and generic IK

Action handles face, body, fingers, humans and creatures

You must also choose either Action for Maya or Action for MotionBuilder as a part of the package.

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