Here's how: during gameplay using IKinema RunTime
Make your human, animal and multi-limbed characters look real and fully adapted to the scene during game-play with IKinema’s true, full-body IK solver
Integrates into any pipeline to give your game an incredible boost by procedurally generating animation during game-play.
"IKinema is a software that allows an animator to create animations without the need for keyframe animation. For example IKinema makes it easy for the animator to have feet on the ground, this in turn makes the animation more believable."
Your Project is Our Project
Are you a large developer creating AAA games?
Contact us for full access to IKinema SDK
Are you a small developer on a budget?
Get IKinema RunTime for Unreal Engine 4 plus the full set of WebAnimate animation tools for only $19.99 per month
What problems are our clients solving with IKinema RunTime games middleware?
|foot placement|locomotion|look-at|pointing of weapons|holding different weapons|
|reaching random targets|climbing|adjusting hands to new targets|locking to targets|
The list is endless - we generate animation during game play on humans or fantasy creatures