Starter

Occasional

Professional

Professional for Game developers

  For small projects For big ideas For big projects For big projects
FBX Exports 5 per week unlimited unlimited unlimited
FBX Imports 50 per week unlimited unlimited unlimited
Save scenes 5 per week unlimited unlimited unlimited
Load scenes
Rigging
Posing
Retargeting
BVH Exports 10 per week 50 per week unlimited unlimited
Batch processing
Marker solving (soon)
Auto mocap correction unlimited unlimited
Auto mocap filtering unlimited unlimited
Auto floor penetration
Rigging with balance (soon)
RunTime Rig Export
Off-line use (soon) on annual plan
 

 
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Please download a new version from the link below, install and restart the browser.

Native Mac and Linix versions will be available soon; Meanwhile you can use WebAnimate in emulation!

What’s New in this version

Bug fix on scale export

Bug on loading saved scenes with wrong root bone setup for Games was resolved

Some basic Undo/redo (works only on manipulators) has been added

Rig setup for games correctly tunes the gains on export

Improved camera control; Press F to rotate about a selected object!

WebAnimate is now OpenGL2.1 compatible, i.e. you can run it on MAC using virtual machines!

Improvement of the export of RunTime Rigs and the creation of rigs.


New scene

Open scene

 

Recent scenes:

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Posing with Web Animate

Learn more iabout how to pose and animate with WebAnimate

Retargeting with Web Animate

Learn more about how to retarget and customize animation with WebAnimate

Posing and retargeting 2D models

Learn more about how to retarget and animate 2D models with WebAnimate

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