Please download a new version from the link below, install and restart the browser.
Native Mac and Linix versions will be available soon; Meanwhile you can use WebAnimate in emulation!
Bug fix on scale export
Bug on loading saved scenes with wrong root bone setup for Games was resolved
Some basic Undo/redo (works only on manipulators) has been added
Rig setup for games correctly tunes the gains on export
Improved camera control; Press F to rotate about a selected object!
WebAnimate is now OpenGL2.1 compatible, i.e. you can run it on MAC using virtual machines!
Improvement of the export of RunTime Rigs and the creation of rigs.
Learn more iabout how to pose and animate with WebAnimate
Learn more about how to retarget and customize animation with WebAnimate
Learn more about how to retarget and animate 2D models with WebAnimate